First, I’ve taken a break from my game design experiment because I started a new job. I’m no longer a UX Manager at eBay. I’m now a Senior UX Designer at Indeed. My thoughts on job titles, taking a management (or individual contributor role), and looking for and leaving jobs will come later.
I had a week in between jobs, and used that time to work on 2 projects. First, I wanted to make progress on my workbench. I need to move my shop space into a different part of my house, and the current bench is not moveable, and even if it was, has some functional shortcomings. Second, I started exploring 3D modeling in Blender (via a Udemy course). I’ve got no particular goal with this other than to learn a new skill. I’ve always been curious about 3D modeling though my exposure to the creation process was limited to one college course. I’ve barely made it through the first section but I understand enough now to have some fun.
As my schedule settles over the next week or two, I will begin reviewing the game work I’ve done so far and define next steps.