New job, new distractions

First, I’ve taken a break from my game design experiment because I started a new job. I’m no longer a UX Manager at eBay. I’m now a Senior UX Designer at Indeed. My thoughts on job titles, taking a management (or individual contributor role), and looking for and leaving jobs. I had a week in […]

What isn’t UX design?

To summarize Christina Wodtke: User Experience Design is the design of: The concept or model for the system (or product) and its organization and use. System behavior, including feedback. How data is ordered and expressed to users. How the user interacts with all of the above, whether it’s a digital, physical, or voice UI, or […]

I gave a talk (part 4)

So, that all sounds very serious. You’re probably thinking  “Wow, this sucks. What was I thinking? Why is this guy telling us all of this stuff?” Someone needs to. I’m not trying to scare you off, but you need to realize that work will be a big part of your life moving forward. You’re probably […]

I gave a talk (part 3)

Briefly, I want to share some advice. This is based off my 11 year insane career path, so it’s ok to be a little cynical. Cynicism is underrated. But maybe it’ll help someone here. The most valuable things you will get from any job are experience and connections. Experience in the sense of both portfolio […]

I gave a talk (Part 2)

Picking up where I left off, I had just finished talking about how the industry, as I saw it, had changed in 10 years. Now we get into my sordid career. In 11 years, I have had 11 jobs, not counting short term freelance gigs and side projects. 2 jobs lasted more than 1 year. […]

I gave a talk (part 1)

A few weeks ago, I was invited to speak to the graduating seniors at my alma mater, TCNJ. As a part of their visiting artist series, they invited some alumni back to talk about their particular fields or work environments, and to give advice. It went ok. Frankly, I’m out of practice speaking to groups […]